Vaylantz Buster Baron
FIRE 21

Vaylantz Buster Baron

  • Archetype:
  • Vaylantz

  • ATK:
  • 800

  • DEF:
  • 800

  • View:
  • 3586




[ Pendulum Effect ] During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Buster Baron" once per turn. [ Monster Effect ] If you control this Special Summoned card: You can target 1 other "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card in either player's Pendulum Zone; place it face-up in its adjacent Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Vaylantz Buster Baron" once per turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 9, 2026
51± 8/ 100
Power Score
Intrinsic 50
Deck 52

Vaylantz Buster Baron — Power Evaluation

Final Score: 51 ± 8 · Confidence: Medium

  • Intrinsic: 49.5 · Deck: 52.2 · Meta: provisional
  • Primary role: Extender · Secondary: Utility

Why it scores here

Vaylantz Buster Baron is a Pendulum-zone effect that Special Summons itself to the Main Monster Zone and then repositions a Vaylantz monster and places a Pendulum-zone card as a Continuous Spell. It converts its access into board tempo and Pendulum-zone displacement rather than card advantage or disruption, so it scores as a mid-range extender. Its 400/400 deck inclusion confirms it is a near-mandatory Vaylantz body, not that it is intrinsically strong; its 800 ATK/DEF earns nothing. No combo evidence was supplied, so the combo axis rests on text alone and keeps the score moderate.

Axis scores

Axis Score Evidence
Accessibility 62 Present in all 400 sampled decks at 1.74 average copies and live from the Pendulum Zone in Main Phase, but no searcher route is confirmed for this card (observed deck inclusion, inferred route).
Combo & Conversion 40 No combo boards were supplied; the text only moves a Vaylantz monster and places a Pendulum-zone card, a modest one-step conversion (inferred).
Resource Economy 35 No card advantage, draw, or graveyard refuel in the text; it only repositions cards on the field (verified from text).
Effect & Interaction 30 Displaces a card from either player's Pendulum Zone into an S&T zone, which is weak, situational interaction with no negation or removal (verified from text).
Material Utility 50 A Level 2 FIRE Machine body that remains a generic non-Tuner material even when its effects are negated (verified from card stats, inferred use).
Resilience & Flexibility 50 Two once-per-turn effects spread across Pendulum and Monster Zones give some multi-zone reach, but a single negate ends most of its value (inferred from text).
Deck-Building Efficiency 55 Runs at 1 to 3 copies with a Vaylantz-only summon restriction, which is a mild constraint but not a garnet or lock (observed from deck copies and text).

Calculation

Weight profile: 0.7 Extender + 0.3 Utility. Intrinsic ≈ 49.5, Deck ≈ 52.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Appears in all 400 sampled decks, so access to the Vaylantz engine is reliable
  • Two once-per-turn effects give multi-zone reach across Pendulum and Monster Zones
  • Level 2 body keeps material value even when its effects are negated

Weaknesses

  • Effects only reposition cards, with no card advantage or strong interaction
  • Summon restriction limits it to Vaylantz-focused boards
  • Combo impact is unconfirmed because no combo boards were supplied

Counters / choke points

  • Negation of the Pendulum-zone effect
  • Board-breaking effects that shut down Monster Zone repositioning

Best use

Pendulum-zone extender and Monster Zone repositioner in Vaylantz builds. Decks: Vaylantz (archetype 854), Vaylantz (archetype 1004).

Evidence & gaps

  • Verified: Pendulum effect is Main Phase Special Summon to the same column with a Vaylantz-only restriction; Monster effect moves a Vaylantz monster and places a Pendulum-zone card as a Continuous Spell; Each effect is once per turn; Level 2 FIRE Machine, 800/800
  • Observed: Present in 400 of 400 sampled decks at 1.74 average copies; Top partners Shinonome, Wakening, and Nazuki co-occur in 99-100% of decks; Usage statistics show 100% inclusion at 1 copy in gameplay type 4 and 50% at 3 copies in gameplay type 7
  • Inferred: Live in the Pendulum Zone as an extender route; Likely a generic material body even when negated
  • Data gaps: no combos supplied, so combo conversion is text-only inference no searcher or tutor evidence for this card no banlist token, assumed 3 copies (unlimited) no rulings supplied for Pendulum-zone timing interactions











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